ALPHA — Glarium is in early testing. Sparks are fictional and have no monetary value until further notice.

How Sparks & the Marketplace Work

The in-game currency, where it comes from, and what you can do with it.

Last updated: 14 May 2026

Alpha status: Sparks are fictional and have no monetary value. They cannot be bought, sold, or withdrawn yet. This page describes how the economy works now and how it evolves in Beta and Launch.

What Sparks are

Sparks are Glarium's competitive currency. They track your performance and pay your way into tournaments. The reference rate is 1 Spark = $0.01, which becomes meaningful only once real-money features go live in later phases.

Earning Sparks

Sparks are earned and lost through match performance:

  • +10 per kill
  • −11 per death
  • +5 for completing a match
  • +20 MVP bonus (most kills in the match)
  • Tournaments pay out prize Sparks to the top of the bracket.
  • Referrals pay 20 Sparks per signup, plus 10 per $10 a referral recharges (once recharges are live).

Spending Sparks

  • Tournament entries — 100 Sparks for Basic, 1000 Sparks for Elite.
  • Cosmetics — character skins arrive in Beta.

The marketplace

The marketplace is where Sparks meet real value. It is a skill-based free market: Sparks are earned through play, not chance. Glarium does not operate games of chance, betting pools, or paid loot boxes.

  • Alpha (now): the marketplace is a stub. Sparks are fictional; nothing is purchasable with real money.
  • Beta: buying and withdrawing Sparks is tested on Solana Devnet using fake USDC — the full flow, no real money.
  • Launch: the marketplace switches to Solana Mainnet with real USDC.

Fairness & integrity

The economy is server-authoritative: balances are calculated and validated on Glarium's servers, and every Sparks change is written to an append-only ledger. Match-fixing, collusion, and economy manipulation are violations of the Terms and result in bans and forfeiture of Sparks.